From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #9722 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, September 12 2022 Volume 14 : Number 9722 Today's Subjects: ----------------- 1 crazy ingredient raises bone and joint resistance by 179% ["Strongest P] ---------------------------------------------------------------------- Date: Mon, 12 Sep 2022 13:34:37 -0400 From: "Strongest Painkillers" Subject: 1 crazy ingredient raises bone and joint resistance by 179% 1 crazy ingredient raises bone and joint resistance by 179% http://fertist.ru.com/vJaDyWJLu6_G2KEgAcCXYWDBcfjcU8WXioTklDtUUEaectY http://fertist.ru.com/6vIszn_-lqRi54-ZFFC1yHCryFETBwz1lgfQuY7MRBo9ubc5ug In 1972, Bushnell and Dabney set off on their own, and learned that the name "Syzygy" was in use; Bushnell has said at different times that it was in use by a candle company owned by a Mendocino hippie commune and by a roofing company. They instead incorporated under the name Atari, a reference to a check-like position in the game Go (which Bushnell has called his "favorite game of all time"). They rented their first office on Scott Boulevard in Sunnyvale, California, contracted with Bally Manufacturing to create a driving game, and hired their second employee, engineer Allan Alcorn. Bushnell originally wanted to develop a game similar to Chicago Coin's Speedway, which at the time was the biggest-selling electro-mechanical game at his arcade. After Bushnell attended a Burlingame, California demonstration of the Magnavox Odyssey, he gave the task of making the Magnavox tennis game into a coin-op version to Alcorn as a test project. He told Alcorn that he was making the game for General Electric, in order to motivate him, but in actuality he planned to simply dispose of the game. Alcorn incorporated many of his own improvements into the game design, such as the ball speeding up the longer the game went on, and Pong was born. Pong proved to be very popular; Atari released a large number of Pong-based arcade video games over the next few years as the mainstay of the company. After the release of Pong, Bushnell and Dabney had a falling-out: Dabney felt he was being pushed to the side by Bushnell, while Bushnell felt Dabney was holding back the company from larger financial success. Bushnell purchased Dabney's share of Atari for $250,000 in 1973. To get more arcade games to market and bypass exclusivity limitations that coin-op game distributors had set, Bushnell discretely had his neighbor Joe Keenan establish Kee Games in 1973 to manufacture near-copies of Atari's games. Even wit ------------------------------ End of alt.music.moxy-fruvous digest V14 #9722 **********************************************