From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #9713 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, September 12 2022 Volume 14 : Number 9713 Today's Subjects: ----------------- You are eligible! ["Nordstrom Shopper Gift Opportunity" Subject: You are eligible! You are eligible! http://dollersecret.sa.com/HgAmBKM2a-GDywIJVInQC-cUEWojXTUdDyrfngajkkX6GffHyA http://dollersecret.sa.com/_Ucuu0l5rIDrd6L_ng9bRwZ1R3voNCTGNQv9f3Fu2ji-UW2spw repeatedly press a button in competition to fill or empty a bucket of water, and by June multiple games were completed for what was then a second prototype box. These included a game where players controlled dots chasing each other and a light gun shooter game with a plastic rifle. Baer demonstrated the new prototype to Campman, who enjoyed the shooting game, increased funding, and recommended Baer demonstrate the project to senior management. Baer demonstrated the console to the board, who were largely uninterested, though a couple of members were enthusiastic; nevertheless, CEO Royden Sanders authorized the project to be continued with the aim of selling or licensing the console as a commercial product. By August 1967, Baer and Harrison completed a more focused prototype machine with fewer components, but found that to even come near to Baer's initial aim of a US$25 (equivalent to about $203 in 2021) console would require so much to be excluded that the resulting product would not be very enjoyable. Baer additionally felt that he was not proving successful at designing fun games for the system; to make up for this he formally added Bill Rusch, who had helped him come up with the initial games for the console, to the project. Though the pair found Rusch difficult to work with, he soon proved his value to the team by coming up with a way to display a third, console-controlled spot on the screen in addition to the previous two player-controlled ones, and proposing the development of a ping pong game. By November, the team, now on their fourth prototype machine, had a ping pong game, a chasing game, a light gun game, and three types of controllers: joysticks for the chase game, a rifle for the light gun game, and a three dial controller for the ping pong game. Campman felt that the system was advanced enough to begin trying to find a manufacturer to buy it; they had decided to sell the rights to produce the console, as Sanders was not in the business of making and selling commerci ------------------------------ End of alt.music.moxy-fruvous digest V14 #9713 **********************************************