From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #6440 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, April 19 2021 Volume 14 : Number 6440 Today's Subjects: ----------------- "Leave your feedback and you could WIN! ["Chase Shopper Gift Opportunity"] ---------------------------------------------------------------------- Date: Mon, 19 Apr 2021 06:51:12 -0400 From: "Chase Shopper Gift Opportunity" Subject: "Leave your feedback and you could WIN! "Leave your feedback and you could WIN! http://woodmoski.today/wX1LFyx0y8tikX0qjkBOL9QeZZVykvTFcbI92gsZ13C1NizV http://woodmoski.today/SWfoOhJ2pFiWqfRC8XvgeFcn4KF9iLEVvWhydbz5wqyneINZ ost MOBAs, playable characters have assigned classes such as "tank", "bruiser", "marksman", "mage", "fighter", "assassin", "support" and "healer". During the match, they can be played in roles such as "carry", "support" and "ganker", however, the number and type of roles can differ depending on the game. The carry role is expected to scale and itemize themselves to do the most damage against enemy characters and objectives, but may also require protection and assistance from their team members. Supports are characters who support the team with abilities that are meant to aid allies and disable or slightly harm enemies. Some supports have healing abilities which can be vital factor in the team composition's success, giving health and sustain to an ally while limiting enemy's options in terms of play patterns. Ganker roles are flexible, as they have both carry and support skills that are used to disrupt and eliminate enemies, thus giving their teammates an advantage over their opponents. Gankers can "act as a strategist, decision-maker or supporter depending on the team's needs." Player roles can be classified by the particular lane they are focusing on, such as "top laner", "mid laner", and "bottom laner", or by their role in a teamfight, such as "frontliner", "damage dealer", "healer", "flex", and the "offlaner". Resemblance to other genres The Halcyon Fold map from the game Vainglory features a single lane connecting the two team bases, and the "jungle" underbrush beneath the lane. As a fusion of real-time strategy, role-playing, and action games, games in the genre have little traditional real-time strategy elements. These types of games moved away from constructing additional structures, base management, army building, and controlling additional units. Map and the main structures for each team are still present, and destroying enemy main structure secures victory as the ultimate victory condition. Players can find various friendly and enemy units on the map at any given time assisting each team, however, these units are computer-controlled and players usually do not have direct control over their movement and creation; instead, they march forward along set paths. Unlike in real-time strategy games (RTS), player has control over the only one single unit, called hero or champion. However, some MOBA games have certain heroes which control a few specialized units, but not on a massive scale which is typical for RTS. Many defining elements of action genre are involved in MOBA games. Players with better mechanical skills and quick reaction time typically excel in the game. The genre has a strong focus on micromanagement, involving mechanic abilities such as positioning, skill evasion, use of combo attacks, kiting, prediction and target selection. Direction-targeted abilit ------------------------------ End of alt.music.moxy-fruvous digest V14 #6440 **********************************************