From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #5840 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Tuesday, February 2 2021 Volume 14 : Number 5840 Today's Subjects: ----------------- The one BIG vaccine fact theyâre not telling you ["Vaccine Mayhem" ] The Best Wireless Earbuds for the Price ["Wireless Earbuds" Subject: The one BIG vaccine fact theyâre not telling you The one BIG vaccine fact theybre not telling you http://pey.buzz/eSIB-4-LrgpJrLtbnd4WgrYqRZhgut-IMbqUe7Uzi0RSid25 http://pey.buzz/VdR11tcN3plYOEzQklxN9cIwB7QAsnIFwcweBAMQ1kSK5brb attlegrounds made US$11 million in the first three days of its Windows early access release in March 2017. By the second week of April, the game had sold over one million copies, with a peak player count of 89,000, SuperData Research estimated that the game's April sales exceeded US$34 million, putting it as one of the top 10 highest grossing revenue games for the month and exceeding revenue from Overwatch and Counter-Strike: Global Offensive. By May 2017, the game had sold over two million copies, with total gross revenues estimated at US$60 million. Within three months of its early access release, it had surpassed over five million copies sold, and Bluehole announced it had exceeded US$100 million in sale revenue. Battlegrounds reached this four million mark faster than Minecraft, which took over a year to reach similar sales figures while it was in its paid-beta development period. By September 2017, Bluehole's value, as tracked by a firm that tracks private Korean corporations, increased five-fold from June of that year to a value of US$4.6 billion, primarily due to Battlegrounds. By December 2017, PUBG Corporation reported that there were more than 30 million players worldwide between the Windows and Xbox versions. The research film SuperData estimated that Battlegrounds drew in more than US$712 million in revenue within 2017. By February 2018, the game had sold over thirty million on Steam according to Steam Spy. The following month, Gabe Newell stated that the game was the third highest-grossing game of all time on the platform. Within three days of going live on the Xbox Live Preview Program in mid-December 2017, Microsoft announced that Battlegrounds had sold more than a million copies on the platform. Alongside this, Microsoft announced that Battlegrounds would be offered as a free add-on for those buying the Xbox One X console through the end of 2017. A month after release, the Xbox version had sold more than four million copies and was the fourth bestselling game in the United States, according to The NPD Group. By March 2018, the game had sold forty million copies across all platforms, which had risen to over fifty million by June, averaging over 87 million players daily with over 400 million players in total. The mobile version in particular had over 100 million downloads by August 2018, and exceeded 225 million by October 2018, a figure higher than the combined player base for Fortnite at nearly the same point in time. As of 2018, the bulk of these players were in Asian countries such as China and India, where PUBG Mobile was released before Fortnite and could run on lower-powered mobile hardware. China has the game's largest player base. PUBG was the most popular online game in India in 2018 (but it was banned by the government of India in 2020; see belo ------------------------------ Date: Mon, 1 Feb 2021 08:09:35 -0500 From: "Restores Hearing" Subject: Remove This Blockage And Restore Your Hearing Remove This Blockage And Restore Your Hearing http://diysmartsaw.buzz/rnlV0ZPpMuRWtT4QsE5R2FCiNw8Namnq594TcTxaJA7K8p6i http://diysmartsaw.buzz/YdY4ambcNem5qLy4_rXq4LiaS4D1CSvD15KCiuN8bFsY2crs hen DayZ became its own standalone title, interest in his ARMA 2 version of the Battle Royale mod trailed off, and Greene transitioned development of the mod to ARMA 3. Sony Online Entertainment (now the Daybreak Game Company) had become interested in Greene's work, and brought him on as a consultant to develop on H1Z1, licensing the battle royale idea from him. In February 2016, Sony Online split H1Z1 into two separate games, the survival mode H1Z1: Just Survive, and the battle royale-like H1Z1: King of the Kill, around the same time that Greene's consultation period was over. Separately, the Seoul-based studio Ginno Games, led by Chang-han Kim and who developed massively multiplayer online games (MMOs) for personal computers, was acquired and renamed Bluehole Ginno Games by Bluehole in January 2015, a major South Korean publisher of MMOs and mobile games. Kim recognized that producing a successful game in South Korea generally meant it would be published globally, and wanted to use his team to create a successful title for personal computers that followed the same model as other mobile games published by Bluehole. He had already been excited about making a type of battle royale game after he had played DayZ, in part that the format had not caught on in Korea. He also wanted to make this through an early access model and have a very limited development schedule to get the game out as quickly as possible, while treating the product as a "games as a service" model to be able to support it for many years. In researching what had been done, he came across Greene's mods and reached out to him. In July 2017, Bluehole partnered with social media platform Facebook to provide exclusive streaming content to Facebook's gaming channels, as part of their push to provide more gaming content for its use ------------------------------ Date: Mon, 1 Feb 2021 07:05:23 -0500 From: "Clearshield" Subject: This........... mask............ has........... taken........... the........... world........... by........... storm...........! This........... mask............ has........... taken........... the........... world........... by........... storm...........! http://shiledair.buzz/3LLSiKXVHLwfEdzvKibqYzki10PPtsrzD0mOGbyGSj1OreTD http://shiledair.buzz/2IqK_FjuShoi7G7r5qe3fD34MgvL69p9zGeU1_Zt1H3BiKA lack pepper (Piper nigrum) is a flowering vine in the family Piperaceae, cultivated for its fruit, known as a peppercorn, which is usually dried and used as a spice and seasoning. When fresh and fully mature, the fruit is about 5 mm (0.20 in) in diameter and dark red, and contains a single seed, like all drupes. Peppercorns and the ground pepper derived from them may be described simply as pepper, or more precisely as black pepper (cooked and dried unripe fruit), green pepper (dried unripe fruit), or white pepper (ripe fruit seeds). Black pepper is native to present-day South India, and is extensively cultivated there and elsewhere in tropical regions. Producing 36% of the world total in 2018, Vietnam is the largest producer and exporter of pepper. Ground, dried and cooked peppercorns have been used since antiquity, both for flavour and as a traditional medicine. Black pepper is the world's most traded spice, and is one of the most common spices added to cuisines around the world. Its spiciness is due to the chemical compound piperine, which is a different kind of spicy from the capsaicin characteristic of chili peppers. It is ubiquitous in the modern world as a seasoning, and is often paired with salt and available on dining tables in shakers or mi ------------------------------ Date: Mon, 01 Feb 2021 02:12:23 -0800 From: "JOHN MONK" Subject: HAPPY NEW YEAR Please permit me to introduce myself. My name is John Monk. I earn a living in the oil industry as an independent Feasibility/Project Management Consultant to oil refineries and other oil industries in Southern African, East Africa and some parts of Asia. We are based in Johannesburg RSA. Our mandate includes identifying specific licensed crude oil export/ marketing firms and recommending these firms to the oil refineries for supply of crude oil to the refineries. On my desk is a mandate from one the refineries to arrange for crude oil purchase from Libya for up to 2,000,000 barrels on monthly bases for 12 calendar months. The essence of my reaching out to you is the fact that am in the process of building a middle man structure to mediate between the 2 parties involved before the contract is signed. You may be wondering why I cannot do it by myself right? The honest fact is that as a consultant to these oil refineries, we are not allowed to act as suppliers of crude oil to them as well, hence the reason I need a trustworthy person outside my work circle in order to maintain a discreet profile. I wish to extend this partnership to you my friend to build a middle man structure with you, while I work from the back to guide you. Our commission/brokerage as middle persons is between $2 - $3 per barrel as case may be. So if the target of 2M barrels is met monthly we stand to share $4M - $6M every month for a span of 12 months with possible extension. Worry less about the speedy sales as I have contacts within oil producing country's top officials for license of crude oil export/lifting to any firm I so present for this business. Therefore if you can be able to handle this transaction with honesty and integrity, you should come back to me immediately for more details. Your urgent response is highly needed Regards. John Monk ------------------------------ Date: Mon, 1 Feb 2021 06:20:07 -0500 From: "Wireless Earbuds" Subject: The Best Wireless Earbuds for the Price The Best Wireless Earbuds for the Price http://shiledair.buzz/PBuy36zXWzcGXbEYE8aHojCkmK71exu1yIpgmBBff5Iugxuw http://shiledair.buzz/LT5ganxgj4RLeC20o8c_0vSAd5Jd6syuwpF6028Vy1FD7aOB and Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001's Grand Theft Auto III. Set in 1986 within the fictional Vice City, based on Miami, the single-player story follows mobster Tommy Vercetti's rise to power after his release from prison and being caught up in an ambushed drug deal. While seeking out those responsible, he slowly builds an empire by seizing power from other criminal organisations in the city. The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. The open world design lets the player freely roam Vice City, consisting of two main islands. The game's plot is based on multiple real-world people and events in Miami such as Cubans, Haitians, and biker gangs, the 1980s crack epidemic, the Mafioso drug lords of Miami, and the dominance of glam metal. The game was also influenced by the film and television of the era, most notably Scarface and Miami Vice. Much of the development work constituted creating the game world to fit the inspiration and time period; the development team conducted extensive field research in Miami while creating the world. The game was released in October 2002 for the PlayStation 2, in May 2003 for Microsoft Windows, and in October 2003 for the Xbo ------------------------------ Date: Mon, 1 Feb 2021 09:34:28 -0500 From: "Massive Male Plus" Subject: Hit This Pressure Point To Increase Your Size by 67% Hit This Pressure Point To Increase Your Size by 67% http://speechplus.buzz/FPtQE3E4A1SCJqZi12gpnWWFzrdibIT7A4fkNUMm8fbj8Ltv http://speechplus.buzz/K_oAFTlXPyFifTFZ8b42X_kui8U_rqcBUSUPloFGCqi5hBCU loped nictitating membranes are found in fish, amphibians, reptiles, birds and mammals, but are rare in primates. In humans, the plica semilunaris (also known as the semilunar fold) and its associated muscles are homologous to the nictitating membranes seen in some other mammals and other vertebrates. In most primate species, a plica semilunaris is present, although fully developed nictitating membranes can be found in lemurs and lorisoid primates. Some mammals, such as camels, polar bears, seals and aardvarks, have full nictitating membranes, and many mammals retain a small, vestigial portion of the membrane remains in the corner of the eye. A gland of the third eyelid (nictitans gland) or Harder's gland are attached to the nictating membranes of some animals and may produce up to 50% of the tear film. Functions Common goldeneye showing the transparent nictitating membrane characteristic of diving animals The nictitating membrane of a blue shark The nictitating membrane is normally translucent. In some diving animals, including sea lions, it is activated on land, to remove sand and other debrisbits function in most animals. In crocodiles, it protects their eyes from water but also hinders their focus under water. In some diving animals, for example beavers and manatees, it is transparent and moves across the eye to protect it while under water. Birds can actively control their nictitating membrane. In birds of prey, the membrane also serves to protect the parents' eyes from their chicks while they are feeding them, and when peregrine falcons go into their 200-mile-per-hour (320 km/h) dives, they will blink repeatedly with their nictitating membranes to clear debris and spread moisture across the eyes. Woodpeckers tighten their nictitating membrane a millisecond prior to their beak impacting the trunk of a tree to prevent shaking-induced reti ------------------------------ End of alt.music.moxy-fruvous digest V14 #5840 **********************************************