From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #5663 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Friday, January 8 2021 Volume 14 : Number 5663 Today's Subjects: ----------------- check this backpack ["James" ] Has Medicare Open Enrollment ended? ["Medicare Providers" ] ---------------------------------------------------------------------- Date: Thu, 07 Jan 2021 08:46:49 +0100 From: "James" Subject: check this backpack Hi, I hope all is well. Just want to check with you whether you got our email from last week? I am writing to you about in our stock, we have one new travel backpack, ready to ship to worldwide customers. Prices for different order volume: 1-10 units 95.90 each 10-100 units 85.90 each >= 100 units 75.90 each 1000 units + please contact us. u s d You can start ordering it today, just respond to our email and send your address, we will do the shipping for you. More details of this travel backpack Material: Polyester Capacity: 20-35 Litre Closure Type: zipper Carrying System: Arcuate Shoulder Strap Style: Business Technics: Jacquard Pattern Type: ThreadHandle/Strap Main Material: Oxford Feature: Water Repellent,USB Charging Size: 47cm(height)x31cm(width)x20cm(thickness) Water Repellent : Yes Shockproof: Yes Pattern Type: Solid Color: Black [IMAGE][IMAGE] [IMAGE][IMAGE] [IMAGE][IMAGE] [IMAGE][IMAGE] You can start ordering it today, just respond to our email and send your address, we will do the shipping for you. Best Regards, James Hopkins ------------------------------ Date: Fri, 8 Jan 2021 07:01:19 -0500 From: "Medicare Providers" Subject: Has Medicare Open Enrollment ended? Has Medicare Open Enrollment ended? http://medicarespro.buzz/REE6lIq---QoWzVlz1NIdYUYLAhBd-VYmb6_7YP4UsGJzXQA http://medicarespro.buzz/jjSePqm0YrI4laZfJfz0CXPAyzd7EUqXgd2ZvGt3KKjUIze5 llowing the Chinese publication deal for the Windows version, Tencent Games and PUBG Corporation additionally announced that they were planning on releasing two mobile versions based on the game in the country. The first, PUBG: Exhilarating Battlefield, is an abridged version of the original game, and was developed by LightSpeed & Quantum Studio, an internal division of Tencent Games. The second, PUBG: Army Attack, includes more arcade-style elements, including action taking place on warships, and was developed by Tencent's Timi Studio. Both versions are free-to-play, and were released for Android and iOS devices on February 9, 2018. The games had a combined total of 75 million pre-registrations, and ranked first and second on the Chinese iOS download charts at launch. Following a soft launch in Canada, an English version of Exhilarating Battlefield, localized simply as PUBG Mobile, was released worldwide on March 19, 2018. In China, PUBG Mobile had been awaiting approval by the government for an authorized released, during which the game could only be offered as a public test. However, Tencent's planned release was suspended due to the government approval freeze across most of 2018. By May 2019, Tencent announced it would no longer seek to publish PUBG Mobile in China, but instead would re-release the game under the title, Game for Peace that readily meets China's content restrictions, such as eliminating blood and gore. A version meant for lower-end mobile devices which features a smaller map made for 60 players, PUBG Mobile Lite, was released on July 25, 2019. This had support for high FPS gameplay on multiple Android devices. Support for 90FPS gameplay was added for select OnePlus devices in August 20o celebrate the game surpassing two million copies sold, Bluehole announced a 2017 Charity Invitational event, inviting 128 players to compete over their official Twitch channel to raise money for the Gamers Outreach Foundation, with Bluehole matching all donations up to US$100,000. The competition ran in early May 2017, and raised at least US$120,000 from viewers along with Bluehole's US$100,000 match, and served as a prototype for future esports events for the game. During the August 2017 Gamescom event, Bluehole and ESL organized the first Battlegrounds invitational tournament, with a $350,000 prize pool. Separate events were held for solo players, two-player teams, two-player teams fixed to first-person perspective, and four-player squads. Each event featured three matches, with the player or team scoring the highest across all three named winners. Greene said that while he had envisioned the battle royale format to be a spectator sport since his ARMA II mod, their approach to making Battlegrounds an esport would be a matter of taking "baby steps". Greene said that they would not actively pursue esports until after the game was fully released and that all major bugs were eliminated. The Gamescom 2017 event demonstrated the issues surrounding the logistics of running a large Battlegrounds tournament with a large number of players involved, and they had worked alongside ESL to explore how to do this effectively in the future. Further, Greene stated there was also the need to establish a format for presenting a Battlegrounds match to make it interesting to spectators, which he thought would take some time to develop given the nature of the emergent gameplay, comparing it to established first-person shooters and multiplayer online battle arena esport games. A 20-team, 80-player tournament with a US$200,000 prize pool was organized by Intel in Oakland in November 20 ------------------------------ Date: Fri, 8 Jan 2021 06:45:37 -0500 From: "Kohls Opinion Requested" Subject: Kohls reward - Open immediately! Kohls reward - Open immediately! http://diabetesfunds.buzz/UoRd5JMiR8NDulpqhR5NSFfAsOJX0jJepZtu8tGdgb-fvt7q http://diabetesfunds.buzz/DHC33QX393XHxS43cBeWuDanT3I8dsJ385tm_su_TdTb4l86 itled "Game Preview Edition", the early access version for the Xbox One was released on December 12, 2017 in both digital and physical formats. To promote it, Microsoft performed real-life supply crate drops in Australia in the week prior, with the crates containing Xbox hardware, Battlegrounds merchandise, and other goods, using passcodes published alongside the drop locations on social media. The Xbox version also includes Xbox-specific in-game cosmetic items, some which could be purchased directly rather than through in-game crates. The official release out of the Game Preview program occurred on September 4, 2018. With the announcement of the Xbox release, PUBG Corporation stated that there were plans to port to additional platforms, such as the PlayStation 4. In an interview shortly after Gamescom, Greene said that their deal with Microsoft did not exclude a PlayStation 4 port, but that their focus at the time was only on the Windows and Xbox One version, given the small size of their team. When asked about it in January 2018, Kim stated that the team released the game first on the Steam and Xbox Game Preview early access programs as they both easily allowed in-development games to be released and updated over time, which contrasted with Sony's lack of their own early access program, as well as their strict quality control for even completed games. The PlayStation port was officially announced in November, and was released on December 7, 2018. PUBG Corporation studio head Brian Corrigan said that while they had had a small team working on the PlayStation 4 port for some time, it was only until the Xbox One port was mostly completed that they began fully working on the PlayStation port. The PlayStation 4 version of the game includes platform-exclusive customization items, specifically the outfit of Nathan Drake from the Uncharted series, and Ellie's backpack from The Last of Us. A short live-action film to promote the PlayStation 4 release was directed by Jordan Vogt-Roberts and starred Jason Mitchell. Cross-platform play support between the Xbox and PlayStation versions of Battlegrounds was added in October 2019 following a testing period during the prior month. PlayerUnknown's Battlegrounds b Pioneer Edition was released on the streaming service Stadia on April 28, 2020. The game was free for Stadia's paid subscribers on laun ------------------------------ Date: Fri, 8 Jan 2021 08:02:00 -0500 From: "Silencil" Subject: Lack Of THIS Nutrient Worsens Tinnitus Lack Of THIS Nutrient Worsens Tinnitus http://smartspeech.buzz/x41u0wL4Gn0CtrCKqbytWP8yiEDf9apco5ZuQ5DUfyLTcPPQ http://smartspeech.buzz/0B0waaouFMaks1VhNBhcE11_QUMw4IIwqxLZgIf_A7RoOW8B ttlegrounds received "generally favorable reviews" on all platforms, with the exception of the PlayStation 4 version which received "mixed or average reviews", according to review aggregator website Metacritic. During both its early access phase and after, the game also surpassed numerous player-count records. Bluehole released statistics for the first four months of release that showed that over ten million rounds of Battlegrounds had been played, effectively equal to more than 25,000 man-years of time. Data by SteamSpy showed that Battlegrounds had surpassed long-standing popular titles in concurrent player count on Steam, such as Fallout 4 and Grand Theft Auto V, eventually overtaking Dota 2, the most played game on the platform for years, in August 2017. The following month, the game had its peak concurrent player count reach over 1.3 million, surpassing Dota 2's all-time record of 1.29 set in March 2016. The game then reached a concurrent player count of two million in October 2017, and three million by the end of the year. The game has also been shown popular in South Korean PC bangs; analysis firm Gametrics reported that Battlegrounds had surpassed Overwatch and became the second-most played game in the country by August 2017, only behind League of Legends, it subsequently surpassed League of Legends by October 2017. Battlegrounds' popularity in China led to a large increase in users of Steam from there, with more than half of Steam clients having Chinese as their default language in late 20 ------------------------------ Date: Fri, 8 Jan 2021 06:22:10 -0500 From: "Amazing Deals" Subject: Congratulations! You can get a $50 Chase gift card! Congratulations! You can get a $50 Chase gift card! http://medicarespro.buzz/iUkAiWJYFi_7-MrBoY3_OaVDYvVpIwWaIk21JC1OcJPXPyy2 http://medicarespro.buzz/IFrswEM-dnSninVVejlovGfan7knHKz5dBD1C4-q95HNCkhr reene was part of Microsoft's press conference during E3 2017 to announce that Battlegrounds would be coming to Xbox One as a timed console exclusive sometime by the end of 2017, using the Xbox Game Preview early access approach to test it. Initially, Greene said that Microsoft was not directly involved in the porting but only providing assistance to make sure the port is good, and that most of the porting responsibilities are being done by Anticto, a Spanish developer. However, at Gamescom that year, Bluehole affirmed that Microsoft Studios would be publishing the Xbox One version of the title, helping to make a planned 2017 release for this version. Greene said that Microsoft's support has helped in several ways, not only for the Xbox One version but improving the performance and security of the Windows version. Further, by being part of the group of studios under the Microsoft banner, they have been able to talk and incorporate technology from other developers, such as improved water rendering techniques they obtained from Rare that they had developed for Sea of Thieves. Microsoft considered Battlegrounds to be an important project to demonstrate their company's ability to be more than just a publisher, according to Microsoft's Nico Bihary who lead the project. Bihary said they have given Battlegrounds a "white glove" treatment, and for the Xbox One port have provided services from their advanced technology group and time and support from The Coalition, another of Microsoft Studios' subsidiaries. Kim also stated that the team was interested in cross-platform play between the Windows and console versions, but did not anticipate this as a release feature, as they need to determine how to mitigate the advantage keyboard and mouse-using players would have over those using controllers. Titled "Game Preview Edition", the early access version for the Xbox One was released on December 12, 2017 in both digital and physical formats. To promote it, Microsoft performed real-life supply crate drops in Australia in the week prior, with the crates containing Xbox hardware, Battlegrounds merchandise, and other goods, using passcodes published alongside the drop locations on social media. The Xbox version also includes Xbox-specific in-game cosmetic items, some which could be purchased directly rather than through in-game crates. The official release out of the Game Preview program occurred on September 4, 20 ------------------------------ Date: Thu, 7 Jan 2021 12:09:08 -0500 From: "Paypal Shopper Gift Card Chance" Subject: 30 Seconds Will Reward You With $100 in Exclusive Paypal Rewards 30 Seconds Will Reward You With $100 in Exclusive Paypal Rewards http://landscapidea.buzz/swc3QwWBiv5TgSYZcjL1_XrC3_O2qEvCmB-UFCjYTAIbZA http://landscapidea.buzz/21RA1JDjIuQmEpKuOHBJ8e7WW_qdOgz8wgCOxUg3Ds0Y2JU evelopment began in early 2016 and was publicly announced that June, with plans to have the game ready within a year. Kim served as executive producer for the game. Bluehole started with a team of about 35 developers supporting Greene's work, but had expanded to 70 by June 2017. Greene stated that many of these developers were voluntarily putting in longer work hours into the game due to their dedication to the project, and not by any mandate from himself or Bluehole's management. In addition to Bluehole, Greene also credits Bohemia Interactive, the developers of ARMA and DayZ, for support with motion capture animations via their Prague studio. With the rapid growth of interest in the game, Bluehole spun out the entire development for Battlegrounds into Bluehole Ginno Games in September 2017, which was renamed PUBG Corporation with Kim as its chief executive officer. PUBG Corporation continued the development of the game and its marketing and growth, opening an office in the United States with plans for future ones in Europe and Japan. In August 2018, PUBG Corporation launched the "Fix PUBG" campaign, acknowledging that that game by then still had several lingering bugs and other performance issues. The campaign finished in November, with PUBG Corporation calling it a success as everything listed had been implemented by then. In March 2019, Greene announced that he was stepping down as the game's lead designer, but would still serve as a creative consultant. Tae-seok Jang, the game's art director, would replace him, with Green relocating to PUBG's studio in Amsterdam, PUBG Special Projects. Greene stated that he believed the main Battlegrounds team was at a place to continue developing the game in the direction he had set to keep the game unique among the other battle royale games it had launched, and he wanted to try something not tied to battle royale but still multiplayer-based. The move also put him closer to his family in Irelan ------------------------------ Date: Thu, 7 Jan 2021 07:51:54 -0500 From: "Good News" Subject: URGENT Notification URGENT Notification http://speechrewards.icu/D7NIg3qeyaFQEqjARGkrJHf8Kx6J8y_sz9Y29owRnDgVOagv http://speechrewards.icu/SsEwgpezJETFPG9HT4cgdxlVa8pvlFIJVD_W7nqivBzuqyPr ameplay on the human side takes the form of a first-person shooter, with additional elements such as throwable weapons, placeable land mines and quick melee attacks. The commando, pathfinder, pyromaniac and scientist classes all have equipable backup weapons (desert eagles, flaregun and dartgun respectively). Most human classes can select from a variety of throwables, but the selection from which to choose from differs for each class. These items can be either tertiary weapons such as a tomahawk, or helpful utilities such as ammo and medical kits. Players on the human team can stock up on supplies at health & ammunition crates scattered around the maps. When critically injured or low on ammo, nearby crates become highlighted to the play All five human classes from the original Primal Carnage are present and expanded in Primal Carnage: Extinction: Commando - A former military pilot gone AWOL named Marcus Tyler. His primary weapon is a rapid fire Assault Rifle with a grenade launcher attachment. The assault rifle becomes quickly inaccurate unless fired in short bursts. The underslung grenade launcher is the most powerful weapon in the game, but can be difficult to aim at fast-moving targets. He can also deploy health packs to heal himself and teammates. Scientist - Also referred to as "The Sniper" by players, Moira Hart is a British park ranger from a game reserve in Botswana. Her primary weapon is a scoped hunting rifle, which is powerful enough to kill a Dilophosaurus with a single bullet. Her secondary weapon is a small, sighted Tranquiliser pistol, which is used to disorient and decrease the stamina of dinosaurs. She can throw down both landmines to damage dinosaurs that step on them or tracker mines to show enemy positions. Pathfinder - Joseph Crane is a wilderness guide of Native American descent. His primary weapon is a pump-action shotgun which can hold 8 shells per reload. This weapon is very powerful up close, capable of killing smaller animals in a single shot, but becomes less effective at range. The Pathfinder also carries 5 distress flares, which burn for several seconds after being thrown. Any nearby dinosaurs looking towards burning flares will have their vision impaired. Trapper - Jackson Stone is an Australian poacher, armed with a netgun and dual wielded pistols. These two pistols share the same ammo reserve, but can be fired and reloaded independently. The netgun is used for temporarily disabling enemy dinosaurs. Large dinosaurs hit by nets will be unable to use their bite attack for a short time, while smaller dinosaurs are completely immobilized for several seconds. The Trapper can use his melee attack, a hunting knife, to kill a trapped dinosaur in a single hit. He can also deploy ammo packs to give his teammates extra ammunition. Pyromaniac - Angus McLaughlin is a Scottish lumberjack who fights with a custom-made "flamesaw," which is a flamethrower and chainsaw strapped together. Neither weapon needs to be reloaded, however they both share the same fuel reserve. Dinosaurs hit by the flamethrower will continue to receive burn damage for a short while after exiting the line of fire. The chainsaw is the most powerful melee weapon in the game, dealing enough damage to killing larger dinosaurs in seconds, though it will overheat after extended use. The Pyromaniac also carries three impact grenades, which will explode into patches of fire on anything they tou ------------------------------ End of alt.music.moxy-fruvous digest V14 #5663 **********************************************