From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #4778 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Saturday, August 15 2020 Volume 14 : Number 4778 Today's Subjects: ----------------- An extremely effective self-defense weapon... ["Combat Dagger" Subject: An extremely effective self-defense weapon... An extremely effective self-defense weapon... http://roadsidedisc.buzz/R9lE6pRWbtv5uez2k6weM9HVfc1D3jPtut7pbjko4tK1187P http://roadsidedisc.buzz/38-ikwRX7kjJUcO90y-QLvWw9HG-laUaOTPhFEt0UU0x1l4y A dedicated field of research into gaming exists, known as game studies or ludology. While there has been a fair amount of scientific research on the psychology of older board games (e.g., chess, Go, mancala), less has been done on contemporary board games such as Monopoly, Scrabble, and Risk. Much research has been carried out on chess, in part because many tournament players are publicly ranked in national and international lists, which makes it possible to compare their levels of expertise. The works of Adriaan de Groot, William Chase, Herbert A. Simon, and Fernand Gobet have established that knowledge, more than the ability to anticipate moves, plays an essential role in chess-playing. Linearly arranged board games have been shown to improve children's spatial numerical understanding. This is because the game is similar to a number line in that they promote a linear understanding of numbers rather than the innate logarithmic one. Research studies show that board games such as Snakes and Ladders result in children showing significant improvements in aspects of basic number skills such as counting, recognizing numbers, numerical estimation and number comprehension. They also practice fine motor skills each time they grasp a game piece. Playing board games has also been tied to improving children's executive functions and help reducing risks of dementia for the elderly. Related to this is a growing academic interest in the topic of game accessibility, culminating in the development of guidelines for assessing the accessibility of modern tabletop games and the extent to which they are playable for people with disabilities. Additionally, board games can be therapeutic. Bruce Halpenny, a games inventor said when interviewed about his game, The Great Train Robbery: With crime you deal with every basic human emotion and also have enough elements to combine action with melodrama. The player's imagination is fired as they plan to rob the train. Because of the gamble they take in the early stage of the game there is a build-up of tension, which is immediately released once the train is robbed. Release of tension is therapeutic and useful in our society, because most jobs are boring and repetitiv ------------------------------ Date: Thu, 13 Aug 2020 07:00:54 -0400 From: "Justin Wright" Subject: BREAKING: Sleeping pills are wrecking your immunity [PROOF INSIDE] BREAKING: Sleeping pills are wrecking your immunity [PROOF INSIDE] http://terminibus.cyou/PUS4t2Ph7iRDhOz4X7eSb6HUQvM1oqPVDbUFyn2SHC6xxJql http://terminibus.cyou/n3L-rQJB0WUnp7LpVeKt_0LtEu0Widg6OE11KW6LeeWHyow1 Video game can use several types of input devices to translate human actions to a game, the most common game controllers are keyboard and mouse for "PC games, consoles usually come with specific gamepads, handheld consoles have built in buttons. Other game controllers are commonly used for specific games like racing wheels, light guns or dance pads. Digital cameras can also be used as game controllers capturing movements of the body of the player. As technology continues to advance, more can be added onto the controller to give the player a more immersive experience when playing different games. There are some controllers that have presets so that the buttons are mapped a certain way to make playing certain games easier. Along with the presets, a player can sometimes custom map the buttons to better accommodate their play style. On keyboard and mouse, different actions in the game are already preset to keys on the keyboard. Most games allow the player to change that so that the actions are mapped to different keys that are more to their liking. The companies that design the controllers are trying to make the controller visually appealing and also feel comfortable in the hands of the consumer. An example of a technology that was incorporated into the controller was the touchscreen. It allows the player to be able to interact with the game differently than before. The person could move around in menus easier and they are also able to interact with different objects in the game. They can pick up some objects, equip others, or even just move the objects out of the player's path. Another example is motion sensor where a person's movement is able to be captured and put into a game. Some motion sensor games are based on where the controller is. The reason for that is because there is a signal that is sent from the controller to the console or computer so that the actions being done can create certain movements in the game. Other type of motion sensor games are webcam style where the player moves around in front of it, and the actions are repeated by a game character. Display and output Main article: Video game graphics By definition, all video games are intended to output graphics to an external video display, such as cathode-ray tube televisions, newer liquid-crystal display (LCD) televisions and built-in screens, projectors or computer monitors, depending on the type of platform the game is played on. Features such as color depth, refresh rate, frame rate, and screen resolution are a combination of the limitations of the game platform and display device and the program efficiency of the game itself. The game's output can range from fixed displays using LED or LCD elements, text-based games, two-dimensional and three-dimensional graphics, and augmented reality displays. ------------------------------ Date: Thu, 13 Aug 2020 05:05:33 -0400 From: "Ms Sunshine Day" Subject: Looking for something discreet? Looking for something discreet? http://roadsidedisc.buzz/9FktW22GQGNcfot2Tc3Mrs8Tj9LASm24mOB4S-tKZcd65KPD http://roadsidedisc.buzz/kbtoDCuwz3OyVYvchatjz3Lp2-v_PfQxsaemwVVcGzLA__-T Shuffling is the process of bringing the cards of a pack into a random order. There are a large number of techniques with various advantages and disadvantages. Riffle shuffling is a method in which the deck is divided into two roughly equal-sized halves that are bent and then released, so that the cards interlace. Repeating this process several times randomizes the deck well, but the method is harder to learn than some others and may damage the cards. The overhand shuffle and the Hindu shuffle are two techniques that work by taking batches of cards from the top of the deck and reassembling them in the opposite order. They are easier to learn but must be repeated more often. A method suitable for small children consists in spreading the cards on a large surface and moving them around before picking up the deck again. This is also the most common method for shuffling tiles such as dominoes. For casino games that are played for large sums it is vital that the cards be properly randomised, but for many games this is less critical, and in fact player experience can suffer when the cards are shuffled too well. The official skat rules stipulate that the cards are shuffled well, but according to a decision of the German skat court, a one-handed player should ask another player to do the shuffling, rather than use a shuffling machine, as it would shuffle the cards too well. French belote rules go so far as to prescribe that the deck never be shuffled between hands. Deal The dealer takes all of the cards in the pack, arranges them so that they are in a uniform stack, and shuffles them. In strict play, the dealer then offers the deck to the previous player (in the sense of the game direction) for cutting. If the deal is clockwise, this is the player to the dealer's right; if counterclockwise, it is the player to the dealer's left. The invitation to cut is made by placing the pack, face downward, on the table near the player who is to cut: who then lifts the upper portion of the pack clear of the lower portion and places it alongside. (Normally the two portions have about equal size. Strict rules often indicate that each portion must contain a certain minimum number of cards, such as three or five.) The formerly lower portion is then replaced on top of the formerly upper portion. Instead of cutting, one may also knock on the deck to indicate that one trusts the dealer to have shuffled fairly. The actual deal (distribution of cards) is done in the direction of play, beginning with eldest hand. The dealer holds the pack, face down, in one hand, and removes cards from the top of it with his or her other hand to distribute to the players, placing them face down on the table in front of the players to whom they are dealt. The cards may be dealt one at a time, or in batches of more than one card; and either the entire pack or a determined number of cards are dealt out. The undealt cards, if any, are left face down in the middle of the table, forming the stock (also called the talon, widow, skat or kitty depending on the game and region). Throughout the shuffle, cut, and deal, the dealer should prevent the players from seeing the faces of any of the cards. The players should not try to see any of the faces. Should a player accidentally see a card, other than one's own, proper etiquette would be to admit this. It is also dishonest to try to see cards as they are dealt, or to take advantage of having seen a card. Should a card accidentally become exposed, (visible to all), any player can demand a redeal (all the cards are gathered up, and the shuffle, cut, and deal are repeated) or that the card be replaced randomly into the deck ("burning" it) and a replacement dealt from the top to the player who was to receive the revealed card. ------------------------------ Date: Wed, 12 Aug 2020 13:21:49 -0400 From: "Baby Nasal Aspirator" Subject: Clean Your Baby Nose Easily Clean Your Baby Nose Easily http://makingham.today/OTIy6zbU_f38T36iKgd7kXY4hTwuTz_xDYLlcoA7VdlPznOj http://makingham.today/vGJI-eAEjARgXI9raBX1hYEj0LGmNW6Wb3lcZqlnAr5VvhCM In general, natural fibers tend to require more careful handling than synthetics because they can shrink, felt, stain, shed, fade, stretch, wrinkle, or be eaten by moths more readily, unless special treatments such as mercerization or superwashing are performed to strengthen, fix color, or otherwise enhance the fiber's own properties. Some types of protein yarns (i.e., hair, silk, feathers) may feel irritating to some people, causing sensations of contact dermatitis, hives, wheezing reactions. These reactions are likely a sensitivity to thicker and coarser fiber diameter or fiber ends. In fact, contrary to popular belief, wool allergies are practically unknown. According to a study reviewing the evidence of wool as an allergen conducted by Acta Dermato-Venereologica contemporary superfine or ultrafine Merino wool with their reduced fibre diameters do not provoke itch, are well tolerated and in fact benefit eczema management. Further studies suggest that known allergens applied during textile processing are minimally present in wool garments today given current industry practices and are unlikely to lead to allergic reactions. When natural hair-type fibers are burned, they tend to singe and have a smell of burnt hair; this is because many, as human hair, are protein-derived. Cotton and viscose (rayon) yarns burn as a wick. Synthetic yarns generally tend to melt though some synthetics are inherently flame-retardant. Noting how an unidentified fiber strand burns and smells can assist in determining if it is natural or synthetic, and what the fiber content is. Both synthetic and natural yarns can pill. Pilling is a function of fiber content, spinning method, twist, contiguous staple length, and fabric construction. Single ply yarns or using fibers like merino wool are known to pill more due to the fact that in the former, the single ply is not tight enough to securely retain all the fibers under abrasion, and the merino wool's short staple length allows the ends of the fibers to pop out of the twist more easily. Yarns combining synthetic and natural fibers inherit the properties of each parent, according to the proportional composition. Synthetics are added to lower cost, increase durability, add unusual color or visual effects, provide machine washability and stain resistance, reduce heat retention or lighten garment weight. ------------------------------ End of alt.music.moxy-fruvous digest V14 #4778 **********************************************