From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #4273 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Wednesday, June 3 2020 Volume 14 : Number 4273 Today's Subjects: ----------------- Don't try to meet fake models, meet real sexy women ["Jessica" ] This Could End Trumpās Presidency ["Darkest Secret" Subject: Don't try to meet fake models, meet real sexy women Don't try to meet fake models, meet real sexy women http://soniketo.guru/ZUepTJyrXmR0CJbIKEA08yKABgX9MjIi9pGv0WrmoHJ7wsH0 http://soniketo.guru/Jk_4EntIoufXvzhjQfLSizSbtdOopvV-aX1XbNidQ9HdkxMw demonstrated by aeroponics, soil material is not an absolute essential for agriculture. Soil material is also a critical component in the mining, construction and landscape development industries. Soil serves as a foundation for most construction projects. The movement of massive volumes of soil can be involved in surface mining, road building and dam construction. Earth sheltering is the architectural practice of using soil for external thermal mass against building walls. Many building materials are soil based. Soil resources are critical to the environment, as well as to food and fibre production, producing 98.8% of food consumed by humans. Soil provides minerals and water to plants. Soil absorbs rainwater and releases it later, thus preventing floods and drought. Soil cleans water as it percolates through it. Soil is the habitat for many organisms: the major part of known and unknown biodiversity is in the soil, in the form of invertebrates (earthworms, woodlice, millipedes, centipedes, snails, slugs, mites, springtails, enchytraeids, nematodes, protists), bacteria, archaea, fungi and algae; and most organisms living above ground have part of them (plants) or spend part of their life cycle (insects) below-ground. Above-ground and below-ground biodiversities are tightly interconnected, making soil protection of paramount importance for any restoration or conservation plan. The biological component of soil is an extremely important carbon sink since about 57% of the biotic content is carbon. Even on desert crusts, cyanobacteria, lichens and mosses capture and sequester a significant amount of carbon by photosynthesis. Poor farming and grazing methods have degraded soils and released much of this sequestered carbon to the atmosphere. Restoring the world's soils could offset the effect of increases in greenhouse gas emissions and slow global warming, while improving crop yields and reducing water needs. Waste management often has a soil component. Septic drain fields treat septic tank effluent using aerobic soil processes. Landfills use soil for daily cover. Land application of waste water relies on soil biology to aerobically treat BOD. Organic soils, especially peat, serve as a significant fuel resource; but wide areas of peat production, such as sphagnum bogs, are now protected because of patrimonial interest. Geophagy is the practice of eating soil-like substances. Both animals and human cultures occasionally consume soil for medicinal, recreational, or religious purposes. It has been shown that some monkeys consume soil, together with their preferred food (tree foliage and fruits), in order to alleviate tannin toxicity. Soils filter and purify water and affect its chemistry. Rain water and pooled water from ponds, lakes and rivers percolate through the soil horizons and the upper rock strata, thus becoming groundwater. Pests (viruses) and pollutants, such as persistent organic pollutants (chlorinated pesticides, polychlorinated biphenyls), oils (hydrocarbons), heavy metals (lead, zinc, cadmium), and excess nutrients (nitrates, sulfates, phosphates) are filtered out by the soil. Soil organisms metabolise them or immobilise them in their biomass and necromass, thereby incorporating them into stable humus. The physical ------------------------------ Date: Wed, 3 Jun 2020 06:20:31 -0400 From: "Sunglasses" Subject: The most important things is protecting your eyes The most important things is protecting your eyes http://mylost.guru/Fxy8A2YURI6qNTW58Y0i2nKuGqldVbT--WhhZvQJxcaPZYcB http://mylost.guru/Uq38fVBOHYADEh6IfO2N2xj_51lf9X6a5mzDctWML4AsfaBm It is possible to aim a spacecraft from Earth so it will loop around the Moon and return to Earth without entering lunar orbit, following the so-called free return trajectory. Such circumlunar loop missions are simpler than lunar orbit missions because rockets for lunar orbit braking and Earth return are not required. However, a crewed circumlunar loop trip poses significant challenges beyond those found in a crewed low-Earth-orbit mission, offering valuable lessons in preparation for a crewed Moon landing. Foremost among these are mastering the demands of re-entering the Earth's atmosphere upon returning from the Moon. Inhabited Earth-orbiting vehicles such as the Space Shuttle return to Earth from speeds of around 7,500 m/s (27,000 km/h). Due to the effects of gravity, a vehicle returning from the Moon hits Earth's atmosphere at a much higher speed of around 11,000 m/s (40,000 km/h). The g-loading on astronauts during the resulting deceleration can be at the limits of human endurance even during a nominal reentry. Slight variations in the vehicle flight path and reentry angle during a return from the Moon can easily result in fatal levels of deceleration force. Achieving a crewed circumlunar loop flight prior to a crewed lunar landing became a primary goal of the Soviets with their Zond spacecraft program. The first three Zonds were robotic planetary probes; after that, the Zond name was transferred to a completely separate human spaceflight program. The initial focus of these later Zonds was extensive testing of required high-speed reentry techniques. This focus was not shared by the U.S., who chose instead to bypass the stepping stone of a crewed circumlunar loop mission and never developed a separate spacecraft for this purpose. Initial crewed spaceflights in the early 1960s placed a single person in low Earth orbit during the Soviet Vostok and U.S. Mercury programs. A two-flight extension of the Vostok program known as Voskhod effectively used Vostok capsules with their ejection seats removed to achieve Soviet space firsts of multiple person crews in 1964 and spacewalks in early 1965. These capabilities were later demonstrated by the U.S. in ten Gemini low Earth orbit missions throughout 1965 and 1966, using a totally new second-generation spacecraft design that had little in common with the earlier Mercury. These Gemini missions went on to prove techniques for orbital rendezvous and docking crucial to a crewed lunar landing mission profile. After the end of the Gemini program, the Soviet Union began flying their second-generation Zond crewed spacecraft in 1967 with the ultimate goal of looping a cosmonaut around the Moon and returning him or her immediately to Earth. The Zond spacecraft was launched with the simpler and already operational Proton launch rocket, unlike the parallel Soviet human Moon landing effort also underway at the time based on third-generation Soyuz spacecraft requiring development of the advanced N-1 booster. The Soviets thus believed they could achieve a crewed Zond circumlunar flight years before a U.S. human lunar landing and so score a propaganda victory. However, significant development problems delayed the Zond program and the success of the U.S. Apollo lunar landing program led to the eventual termination of the Zond effort. Like Zond, Apollo flights were generally launched on a free return trajectory that would return them to Earth via a circumlunar loop if a service module malfunction failed to place them in lunar orbit. This option was implemented after an explosion aboard the Apollo 13 mission in 1970, which is the only crewed circumlunar loop mission flown ------------------------------ Date: Wed, 3 Jun 2020 05:54:16 -0400 From: "Sarah" Subject: You Dont Have to Be Alone You Dont Have to Be Alone http://soniketo.guru/CTpGZ2IDN6BR59aaxeo0AZSZFsW4kUl9XaLP6GtosS7-tK1H http://soniketo.guru/hdpfASzGyXxrisOCcGV15FCcxGa6fohN_L4u-dpq18M3cHf7 demonstrated by aeroponics, soil material is not an absolute essential for agriculture. Soil material is also a critical component in the mining, construction and landscape development industries. Soil serves as a foundation for most construction projects. The movement of massive volumes of soil can be involved in surface mining, road building and dam construction. Earth sheltering is the architectural practice of using soil for external thermal mass against building walls. Many building materials are soil based. Soil resources are critical to the environment, as well as to food and fibre production, producing 98.8% of food consumed by humans. Soil provides minerals and water to plants. Soil absorbs rainwater and releases it later, thus preventing floods and drought. Soil cleans water as it percolates through it. Soil is the habitat for many organisms: the major part of known and unknown biodiversity is in the soil, in the form of invertebrates (earthworms, woodlice, millipedes, centipedes, snails, slugs, mites, springtails, enchytraeids, nematodes, protists), bacteria, archaea, fungi and algae; and most organisms living above ground have part of them (plants) or spend part of their life cycle (insects) below-ground. Above-ground and below-ground biodiversities are tightly interconnected, making soil protection of paramount importance for any restoration or conservation plan. The biological component of soil is an extremely important carbon sink since about 57% of the biotic content is carbon. Even on desert crusts, cyanobacteria, lichens and mosses capture and sequester a significant amount of carbon by photosynthesis. Poor farming and grazing methods have degraded soils and released much of this sequestered carbon to the atmosphere. Restoring the world's soils could offset the effect of increases in greenhouse gas emissions and slow global warming, while improving crop yields and reducing water needs. Waste management often has a soil component. Septic drain fields treat septic tank effluent using aerobic soil processes. Landfills use soil for daily cover. Land application of waste water relies on soil biology to aerobically treat BOD. Organic soils, especially peat, serve as a significant fuel resource; but wide areas of peat production, such as sphagnum bogs, are now protected because of patrimonial interest. Geophagy is the practice of eating soil-like substances. Both animals and human cultures occasionally consume soil for medicinal, recreational, or religious purposes. It has been shown that some monkeys consume soil, together with their preferred food (tree foliage and fruits), in order to alleviate tannin toxicity. Soils filter and purify water and affect its chemistry. Rain water and pooled water from ponds, lakes and rivers percolate through the soil horizons and the upper rock strata, thus becoming groundwater. Pests (viruses) and pollutants, such as persistent organic pollutants (chlorinated pesticides, polychlorinated biphenyls), oils (hydrocarbons), heavy metals (lead, zinc, cadmium), and excess nutrients (nitrates, sulfates, phosphates) are filtered out by the soil. Soil organisms metabolise them or immobilise them in their biomass and necromass, thereby incorporating them into stable humus. The physical ------------------------------ Date: Tue, 2 Jun 2020 08:52:37 -0400 From: "Darkest Secret" Subject: This Could End Trumpās Presidency This Could End Trumpbs Presidency http://visiday.live/cFOtWPJCZLnxsBSSUlEotAEa9TFLGhQFC2zW3sda-UbEe-or http://visiday.live/e_ugAzeMiS-CeqpSEHf0AuN-T89UTihx9gs9dn50A2SD1MGC Flight is a common theme throughout the series, first enabled with the magic carpet item in the international Super Mario Bros. 2. The Super Leaf and Tanooki Suit items, first appearing in Super Mario Bros. 3 provide Mario with an animal-suited tail, which in turn acts as a flight propeller. The Tanooki Suit returns in Super Mario 3D Land, and the Super Leaf returns in New Super Mario Bros. 2 and the Super Mario Maker series. In the New Super Mario Bros. series and Super Mario Maker series, the Propeller Block and the Propeller Mushroom let Mario spin up into the air and slowly descend. In Super Mario Land, Mario pilots a yellow airplane with unlimited ammunition called the Sky Pop. Super Mario World introduces various forms of flight: the feather item provides a cape, the P Balloon puffs Mario into a floating balloon figure, and Yoshi can carry a blue Koopa shell which gives him wings. In Super Mario 64, flight that is granted by a Wing Cap. In New Super Mario Bros. Wii, Mario has limited flight provided by the Propeller Cap. In New Super Mario Bros. U, Mario has limited flight and gliding capabilities in a Flying Squirrel suit and can also command a pink Baby Yoshi to puff up into the form of a floating balloon. In Super Mario Galaxy, Mario can obtain a special red star that transforms him into Flying Mario for a limited time. Lakitu's cloud can be commandeered in several of the side-scrolling games. Power-up suits Several suits work as power-ups, many of which are based on animals. Debuting in Super Mario Bros. 3, the Raccoon Suit (provisioned by a Super Leaf) and the Tanooki Suit each provide Mario with a tail which acts as a flight propeller. In addition, the Tanooki Suit lets Mario spontaneously change into an invincible statue for about five seconds. In Super Mario 3D Land, the Raccoon Suit reappears and is accompanied by a silver-colored variation called a Statue Leaf. Super Mario Bros. 3 includes a Hammer Bros. suit, which allows Mario to throw hammers as projectiles, to defeat enemies at a distance, taking what the Hammer Bros does to Mario and turning it around. While wearing the suit and ducking, Mario is invulnerable to fire attacks. The Hammer Suit was so powerful that in later games, it was downgraded. Super Mario 3D Land features a "Boomerang Suit" which provisions long-distance boomerang projectiles. Other animal suits include the Frog Suit, Tanooki Suit, Penguin Suit, Cat Suit and Bee Suit. Coins Super Mario level design traditionally incorporates many distributed coins as puzzles and rewards. Most Super Mario games award the player an extra life once a certain amount of yellow coins are collected, commonly 50 or 100. Several coin variants exist, such as silver coins, dragon coins, star coins, and more. In Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, and Super Mario Galaxy 2, coins replenish health (and air, when Mario is underwater). In Super Mario 64 and Super Mario Sunshine, collecting 100 coins in a level results in a Power Star or Shine Sprite respectively. There are also stages in that game reward a Power Star for collecting eight red coins in a level, worth two normal coins each. In Super Mario 64, a blue coin is worth five normal coins. In Super Mario Sunshine, blue coins act as a side quest when brought to the Delfino Bank and for every ten blue coins deposited, Mario will earn a Shine Sprite. In the Super Mario Galaxy series, after finishing each game once, stages unlock where Mario can collect 100 purple coins to earn a Power Star. In Super Mario Galaxy 2, they can also be used to feed some hungry "Luma" characters that can turn into either an item or another planet. ------------------------------ Date: Tue, 2 Jun 2020 06:15:32 -0400 From: "Money Clip knife" Subject: The CLIP KNIFE⢠is the perfect EDC Tool! The CLIP KNIFEb" is the perfect EDC Tool! http://farmthermo.guru/D3J5pA1lkjMbqglrCrodU3mzTwDmrOVnNjeoky7cIYWVVcSv http://farmthermo.guru/hGn5KWgDXGhE88Zry3eheS7HnSyJHN88eNk74by_e-tGfSSq ancillary markets forever. Katzenberg had offered $100 million to settle the case, but Eisner felt the original claim amount of about half a billion too much, but then the ancillary market clause was found. Disney lawyers tried to indicate a decline situation which reveal some of the problems in the company. ABC had declining rating and increasing costs while the film segment had two film failures. While neither party revealed the settlement amount, it is estimated at $200 million. The Disney Magic of the Disney Cruise Line at Cabo San Lucas, Mexico. Eisner's controlling style inhibited efficiency and progress according to some critics, while other industry experts indicated that "age compression" theory led to a decline in the company's target market due to youth copying teenage behavior earlier. The year 2000 brought an increase in revenue of 9 percent and net income of 39 percent with ABC and ESPN leading the way and Parks and Resorts marking its sixth consecutive year of growth. In November 2000, Andy Heyward purchased back DIC Entertainment from Disney (through investment by Bain Capital and Chase Capital Partners) and making the studio re-independent. On July 23, 2001, Disney announced to purchase Fox Family Worldwide for $2.9 billion cash plus $2.3 billion in debt assumption, which would include ownership in the Fox Family channel alongside other assets including the Saban Entertainment library and Fox Kids channels in Europe and Latin America. The purchase was completed on October 24, 2001 and Fox Family would be renamed to ABC Family in November. The year 2001 was one of cost cutting, laying off 4,000 employees, Disney parks operations decreased, slashing annual live-action film investment, and minimizing Internet operations, mainly due to the September 11 attacks, which led to a decline in vacation travel and the early 2000s recession led to a decrease in ABC revenue. While 2002 revenue had a small decrease from 2001 with the cost cutting, net income rose to $1.2 billion with two creative film releases. In 2003, Disney became the first studio to record over $3 billion in worldwide box office receipts. Eisner did not want the board to renominate Roy E. Disney, the son of Disney co-founder Roy O. Disney, as a board director citing his age of 72 as a required retirement age. Stanley Gold responded by resigning from the board and requesting the other board members oust Eisner. On November 30, 2003, Disney resigned from his positions as the company's vice chairman and chairman of Walt Disney Feature Animation,[ChWDC 9] accusing Eisner of micromanagement, failures with the ABC television network, timidity in the theme park business, turning The Walt Disney Company into a "rapacious, soul-less" company, and refusing to establish a clear succession plan, as well as a string of box office film flops starting in the year 2000. On August 9, 2002, Disney said it was expressing great interest in buying Universal Studios whose parent company Vivendi started a bidding war after inheriting $17.9 billion in debt by its purchase of the famed major film studio from Seagram for $34 billion. In addition, Universal Orlando's Islands of Adventure was struggling to deal with catastrophically low attendance since the park's opening in 1999, and the September 11 attacks in 2001 caused a dip of Universal Parks and Resorts' tourism attendance worldwide. As a result, Vivendi lacked the interest in investing in the Universal parks more meaningfully and may have been one of the reasons for selling off Universal. Analysts speculated that Universal would have to be available ------------------------------ Date: Tue, 2 Jun 2020 09:04:46 -0400 From: "Free Pistol Bag" Subject: Amazon can't match this! (Limited time offer) Amazon can't match this! (Limited time offer) http://inksave.guru/io0Q9TOa6q23OwdJreTEpPdInLtV63cc26Cs2IWNIRx1Xrm0 http://inksave.guru/21V7ohsnkfSU-ObHQxxrTpIVe29n2L5kllzInRyWYB_e05K5 1-ups or continues give the player character "extra lives" and allow them to continue after being killed. 1-ups usually come in the form of the main character's face (or the text "1UP," though this is less common in modern games.) In some games, they can also be obtained in Special Stages and by collecting a large number of minor treasure items (i.e., collect 100 rings in Sonic games to gain one extra life.), by finishing levels in a certain amount of time, or by getting a certain number of points. Treasure such as coins, rings, gems or jewelry are another common item. These are often used to determine the player's score. In some games, particularly those with an overworld map, players can take these items to a shop-like place and exchange them for new abilities or equipment. Usually, such treasure items are found in small quantities as one progresses through a level. However, by exploring, players can often find secret areas containing a large number of them. In some platformers, particularly those with a hit counter such as the Kirby games, medicine, food or energy containers are found, which give the player extra health or defensive ability. These are normally very rare, so as to make the player watch their hit counter carefully. In some games, such as the Sonic series, the treasure items (rings) double as a method of enabling extra hits. Quest items (also known as plot items or key items) are required to complete several games or stages. In platformers, these are not always required, but may be optional goals to get a better ending. The Sonic the Hedgehog series has a recurring side goal being the collection of the Chaos Emeralds. In adventure games A player's inventory of objects in the adventure game Sherlock Holmes Versus Jack the Ripper Often in adventure games there are many puzzles that need to be completed in order for the player to advance through the dungeons or levels. Usually, this can be done through the use of specific items gathered while exploring the dungeon. This is a very common element in the Legend of Zelda series, where items like the Hookshot are necessary to pass specific obstacles, or games like the Metroid series, where items like the Gravity Suit or Power Bombs are required to pass to another area. Other important items for navigating puzzles are bombs, which can open new paths, and the boomerang, which can retrieve items from a great distance. In Minecraft, items range from weapons to tools to miscellaneous things like music discs or spawn eggs. While no items are required for completion of puzzles or to access certain areas, they are mandatory for progression in the game and for defeating the bosses. Another generic item needed to progress through dungeons in adventure games is the key. Sometimes there can be several keys within a dungeon, or just one skeleton key which is good enough to open all locked doors. ------------------------------ End of alt.music.moxy-fruvous digest V14 #4273 **********************************************