From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #4143 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, May 11 2020 Volume 14 : Number 4143 Today's Subjects: ----------------- Azon Hack + 35M/YR Winner =Grab Your Share of New 600B Market ["Amazon" ] ---------------------------------------------------------------------- Date: Mon, 11 May 2020 09:41:46 -0400 From: "Amazon" Subject: Azon Hack + 35M/YR Winner =Grab Your Share of New 600B Market Azon Hack + 35M/YR Winner =Grab Your Share of New 600B Market http://homezon.guru/nB1x5s8DwL65F5CpSrRTVcgo979Tcft2GK7Pbp0vyAK3Lm8 http://homezon.guru/b9VPmkQHF-TJHQOW_QzFASU7XV9d-fiEatv14EUAuEGq4b3Y required frequent maintenance, it began constructing replacement guns and flippers for its imported games. According to former Sega director Akira Nagai, this led to the company developing their own games. The first electromechanical game Sega manufactured was the submarine simulator Periscope, released worldwide in the late 1960s. It featured light and sound effects considered innovative, and was successful in Japan. It was exported to malls and department stores in Europe and the United States, and helped standardize the 25-cent-per-play cost for arcade games in the U.S. Sega was surprised by the success, and for the next two years the company produced and exported between eight and ten games per year. Despite this, rampant piracy in the industry would lead to Sega stepping away from exporting its games around 1970. In 1969, Sega was sold to American conglomerate Gulf and Western Industries, although Rosen remained CEO. In 1974, Gulf and Western made Sega Enterprises, Ltd. a subsidiary of an American company renamed Sega Enterprises, Inc. Sega released Pong-Tron, its first video-based game, in 1973. Despite late competition from Taito's hit arcade game Space Invaders in 1978, Sega prospered from the arcade game boom of the late 1970s, with revenues climbing to over US$100 million by 1979. During this period, Sega acquired Gremlin Industries, which manufactured microprocessor-based arcade games, and Esco Boueki, a coin-op distributor founded and owned by Hayao Nakayama. Nakayama was placed in a management role of Sega's Japanese operations. In the early 1980s, Sega was one of the top five arcade game manufacturers active in the United States, as company revenues rose to $214 million. 1979 saw the release of Head On, which introduced the "eat the dots" gameplay Namco later used in Pac-Man. In 1981, Sega licensed and released Frogger, its most successful game until then. In 1982, Sega introduced the first game with isometric graphics, Zaxxon. Entry into the game console market (1982b1989) Main articles: SG-1000 and Master System A Sega SG-1000 console Sega's first video game console, the SG-1000 Following a downturn in the arcade business starting in 1982, Gulf and Western sold its North American arcade game manufacturing organization and the licensing rights for its arcade games to Bally Manufacturing in September 1983. Gulf and Western retained Sega's North American R&D operation and its Japanese subsidiary, Sega Enterprises, Ltd. With its arcade business in decline, Sega Enterprises, Ltd. president Nakayama advocated for the company to use its hardware expertise to move into the home consumer market in Japan. This led to Sega's development of a computer, the SC-3000. Learning that Nintendo was developing a games-only console, the Famicom, Sega developed its first home video gam ------------------------------ End of alt.music.moxy-fruvous digest V14 #4143 **********************************************