From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #3806 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Sunday, March 22 2020 Volume 14 : Number 3806 Today's Subjects: ----------------- Stop Storing Your Food in Plastic⦠There's a better way ["Etee Reusable ] Beautiful Colombian Women Are Waiting to Meet You ["Your Colombian Woman"] WORLDWIDE Breathing Mask Shortage: SOLVED ["Breathing Mask" Subject: Stop Storing Your Food in Plastic⦠There's a better way Stop Storing Your Food in Plasticb& There's a better way http://fabriccode.pro/0B8k94ZyW7xg143ITgMZ5uGjvLW2OK00l7K5UUwxnOUCDK1r http://fabriccode.pro/vr7T2pj3LtCUygvb0CcvgYG7KHlDF2Z1JE4sbtp_SXGq_xor owed when manufacturers built circuits (usually for military purposes) on a single substrate using electrical connections between circuits within the chip itself. The most common type of IC is the MOS integrated circuit chip, capable of the large-scale integration (LSI) of MOSFETs on an IC chip. MOS technology led to more advanced and cheaper consumer electronics, such as transistorized televisions, pocket calculators, and by the 1980s, affordable video game consoles and personal computers that regular middle-class families could buy. The rapid progress of the electronics industry during the late 20th to early 21st centuries was achieved by rapid MOSFET scaling (related to Dennard scaling and Moore's law), down to sub-micron levels and then nanoelectronics in the early 21st century. The MOSFET is the most widely manufactured device in history, with an estimated total of 13 sextillion MOSFETs manufactured between 1960 and 2018. Products See also: List of electronics brands, Category:Consumer electronics, and List of best-selling electronic devices A typical CoCo 3 computer system, from the 1980s Main consumer electronics products include radio receivers, television sets, MP3 players, video recorders, DVD players, digital cameras, camcorders, personal computers, video game consoles, telephones and mobile phones. Increasingly these products have become based on digital technologies, and have largely merged with the computer industry in what is increasingly referred to as the consumerization of information technology such as those invented by Apple Inc. and MIT Media Lab. Trends A modern flat panel, HDTV television set One overriding characteristic of consumer electronic products is the trend of ever-falling prices. This is driven by gains in manufacturing efficiency and automation, lower labor costs as manufacturing has moved to lower-wage countries, and improvements in semiconductor design. Semiconductor components benefit from Moore's law, an observed principle which states that, for a given price, semiconductor functionality doubles every two years. While consumer electronics continues in its trend of convergence, combining elements of many products, consumers face different decisions when purchasing. There is an ever-increasing need to keep product information updated and comparable, for the consumer to make an informed choice. Style, price, specification, and performance are all relevant. There is a gradual shift towards e-commerce web-storefronts. Many products include Internet connectivity using technologies such as Wi-Fi, Bluetooth, EDGE or Ethernet. Products not traditionally associated with computer use (such as TVs or Hi-Fi equipment) now provide options to connect to the Internet or to a computer using a home network to provide access to digital content. The desire for high-definition (HD) content has led the industr ------------------------------ Date: Sun, 22 Mar 2020 03:56:36 -0400 From: "Your Colombian Woman" Subject: Beautiful Colombian Women Are Waiting to Meet You Beautiful Colombian Women Are Waiting to Meet You http://heaterwood.buzz/qOmZe86Xdn4fooMSP1I7dJwLadAXvVN0BMQqifO-lI5SeLoQ http://heaterwood.buzz/HAVsZ-VnYCF9MQY47fdQ1af1QKZIFTVaJJNsmm-rWG1LcWo sists of seven single-player-only games, and one that includes multiplayer. Throughout the first era, the games featured a third-person, fixed cinematic camera with the exception of Betrayal, which is the only installment to feature a 2D side-scrolling view. In 2018's God of War, the camera was switched from being fixed and became an over-the-shoulder free camera. A first-person camera is featured in God of War III and Ascension. Throughout the series, the player controls the character Kratos in a combination of hack and slash combat, platforming, and puzzle game elements to achieve goals and complete the story (platforming elements were removed from 2018's God of War due to the camera change). 2018's God of War adds Kratos' son Atreus, and although the game is played entirely as Kratos, there are times when the player may choose to passively control Atreus (a button is dedicated to Atreus, and he will fire an arrow from his bow depending on where the camera is pointed). Throughout the Greek era, Kratos' main weapon is a pair of double-chained blades that appear in three iterations: the Blades of Chaos, the Blades of Athena (or Athena's Blades), and the Blades of Exile. They each perform similarly, but differ in the types of combos and amount of damage each yields, as well as cosmetic differences. Other weapons are also obtained during the games and vary in gameplay. Magic is also used, and four abilities are typically acquired. God of War III differs in that instead of separate abilities, there are four primary weapons that possess their own respective magic offensive. The game also features "Items"badditional secondary weapons with limited usage, such as the Bow of Apollo. With each new game, most weapons and magic are lost via a plot device, and a new arsenal of weapons and abilities are acquired during gameplay. Ascension differs from the previous games in that instead of acquiring new weapons that are kept throughout the entire game, the player collects up to five World Weapons (such as a sword or a javelin) that have limited usage. When there is not a World Weapon equipped, the player can punch or kick foes as part of a new mechanic added to the game. In 2018's God of War, Kratos' primary weapon is a magical battle axe called the Leviathan Axe. It can be thrown and summoned back to his hand, similar to Thor's hammer MjC6lnir. Later on in the game, he recovers the Blades of Chaos, which perform similarly as they did during the Greek games, but with different abilities. Both the Leviathan Axe and Blades of Chaos can be upgraded to use special magical attacks called runic attacks. Each weapon has a light and heavy runic attack, and the player can choose which runic attacks to equip on the weapons. The series offers combo-based combat, and includes a quick time event (QTE) feature, also called context sensitive attacks, which is initiated when the player has weakened a foe or to perform a defensive maneuver. It allows limited control of Kratos during the QTE cinematic sequence; success ends the battle, while failure usually results in damage to the player. As well as the QTE system, Ascension features a prompt-less free-form system, allowing players the choice of when to attack or dodge based on the enemy's actions. A grab maneuver can be used on minor foes. 2018's God of War changed this up; after an enemy has been weakened enough, a prompt will appear above its head, and depending on the enemy, Kratos may rip it in half or grab them and throw them into other enemies, among other possible outcomes. He will also jump on top of and ride large ene ------------------------------ Date: Sun, 22 Mar 2020 04:55:32 -0400 From: "Breathing Mask" Subject: WORLDWIDE Breathing Mask Shortage: SOLVED WORLDWIDE Breathing Mask Shortage: SOLVED http://heaterwood.buzz/9mM2zGfNiapitf6m84QRkYc6vCd6DVH476JjXclia20Oag8 http://heaterwood.buzz/0bPgYtpuMdHKXi8YHGlhtPthSmIxpj78lQ1eERBGaHgBj8k War is an action-adventure game franchise created by David Jaffe at Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console, and has become a flagship title for the PlayStation brand, consisting of eight games across multiple platforms. Based in ancient mythology, the story follows Kratos, a Spartan warrior who was tricked into killing his family by his former master, the Greek God of War Ares. This sets off a series of events that leads to wars with the mythological pantheons. The Greek mythology era of the series sees Kratos follow a path of vengeance due to the machinations of the Olympian gods, while the Norse mythology era, which introduces his son Atreus as a secondary protagonist, shows an older Kratos on a path of redemption, which inadvertently brings the two into conflict with the Norse gods. Santa Monica has developed all main entries, while Ready at Dawn and Javaground/Sony Online Entertainment-Los Angeles (SOE-LA) developed the three side games. Sony Interactive Entertainment (SIE) has published all games except the mobile phone installment, which was published by Sony Pictures Digital. The first seven games make up the Greek era of the franchise. God of War (2005), God of War II (2007), and God of War III (2010) comprise its main trilogy; the first two were released on the PS2 with the third on the PlayStation 3 (PS3). A prequel, Ascension (2013), was also released for the PS3. Other games include Chains of Olympus (2008) and Ghost of Sparta (2010) for the PlayStation Portable (PSP) and Betrayal (2007) for mobile phones that supported the Java Platform, Micro Edition (Java ME). The Norse era began with the 2018 installment that was also titled God of War; it was released for the PlayStation 4 (PS4). It was accompanied by a short prequel, A Call from the Wilds (2018), a text-based game through Facebook Messenger. Games in the series have been praised as some of the best action games of all time. The series has received numerous awards, including several Game of the Year recognitions for the 2005 and 2018 installments. Some games have also been remastered for newer PlayStation platforms. As of May 2019, the franchise has sold over 32 million games worldwide. Strong sales and support of the series led to the franchise's expansion into other media, such as three comic book series and three novels. A film adaptation of the original installment has been in development since 2005. Merchandise includes artwork, clothing, toys, and prop replicas, as well as the games' soundtracks, including a heavy metal album, Blood & Metal (2010), featuring original music by various bands who were insp ------------------------------ Date: Sat, 21 Mar 2020 06:14:54 -0400 From: "Keith" Subject: CORONAVIRUS ALERT: FREE Breathing Masks For USA CORONAVIRUS ALERT: FREE Breathing Masks For USA http://lifeprotect.pro/fcq8bvsFsD8KbkLup6czg3ysZ_4Z9cOEJEFxf5v9ffETQmwg http://lifeprotect.pro/UlmOZegXbohFt98B7gY3QKM5hjT0rRX8GdRvVSNY5DFKC0E During her time at Chicago and Argonne in the late 1940s, Goeppert Mayer developed a mathematical model for the structure of nuclear shells, which she published in 1950. Her model explained why certain numbers of nucleons in an atomic nucleus result in particularly stable configurations. These numbers are what Eugene Wigner called magic numbers: 2, 8, 20, 28, 50, 82, and 126. Enrico Fermi provided a critical insight by asking her: "Is there any indication of spin orbit coupling?" She realised that this was indeed the case, and postulated that the nucleus is a series of closed shells and pairs of neutrons and protons tend to couple together. She described the idea as follows: Think of a room full of waltzers. Suppose they go round the room in circles, each circle enclosed within another. Then imagine that in each circle, you can fit twice as many dancers by having one pair go clockwise and another pair go counterclockwise. Then add one more variation; all the dancers are spinning twirling round and round like tops as they circle the room, each pair both twirling and circling. But only some of those that go counterclockwise are twirling counterclockwise. The others are twirling clockwise while circling counterclockwise. The same is true of those that are dancing around clockwise: some twirl clockwise, others twirl counterclockwise. Three German scientists, Otto Haxel, J. Hans D. Jensen, and Hans Suess, were also working on solving the same problem, and arrived at the same conclusion independently. While their results were announced in an issue of the Physical Review before Goeppert Mayer in June 1949, Goeppert Mayer's work was received for review in February 1949, while the work of the German authors was received later in April 1949. Afterwards, she collaborated with them. Hans Jensen co-authored a book with Goeppert Mayer in 1950 titled Elementary Theory of Nuclear Shell Structure. In 1963, Goeppert Mayer, Jensen, and Wigner shared the Nobel Prize for Physics "for their discoveries concerning nuclear shell structure." She was the second female Nobel laureate in p ------------------------------ Date: Sat, 21 Mar 2020 08:26:20 -0400 From: "Germidin Alcohol Wipes" Subject: Germidin - Alcohol Disinfection Cleaning Wipes Germidin - Alcohol Disinfection Cleaning Wipes http://ourvision.pro/5GZ3osB7rAMooLEW1bFYtVFzxYlmgTB0Wa0HTTQ6YKhbcSi5 http://ourvision.pro/xw2piZ_tmWR5ULC9KK5Hmtfz57uMCn2DM1SthIrvn2Ub59Uy In 1960, Goeppert Mayer was appointed full professor of physics at the University of California, San Diego. Although she suffered from a stroke shortly after arriving there, she continued to teach and conduct research for a number of years. She was elected a Fellow of the American Academy of Arts and Sciences in 1965. Goeppert Mayer died in San Diego, California, on February 20, 1972, after a heart attack that had struck her the previous year left her comatose. She was buried at El Camino Memorial Park in San Diego. After her death, the Maria Goeppert Mayer Award was created by the American Physical Society (APS) to honor young female physicists at the beginning of their careers. Open to all female physicists who hold Ph.D.s, the winner receives money and the opportunity to give guest lectures about her research at four major institutions. In December 2018, the APS named Argonne National Laboratory an APS Historic Site in recognition of her work. Argonne National Laboratory also honors her by presenting an award each year to an outstanding young woman scientist or engineer, while the University of California, San Diego hosts an annual Maria Goeppert Mayer symposium, bringing together female researchers to discuss current science. Crater Goeppert Mayer on Venus, which has a diameter of about 35 km, is also named after Goeppert-Mayer. In 1996, she was inducted into the National Women's Hall of Fame. In 2011, she was included in the third issuance of the American Scientists collection of US postage stamps, along with Melvin Calvin, Asa Gray, and Severo Ochoa. Her papers are in the Geisel Library at the University of California, San Diego, and the university's physics department is housed in Mayer Hall, which is named after her and her husband ------------------------------ End of alt.music.moxy-fruvous digest V14 #3806 **********************************************