From: owner-ammf-digest@smoe.org (alt.music.moxy-fruvous digest) To: ammf-digest@smoe.org Subject: alt.music.moxy-fruvous digest V14 #14231 Reply-To: ammf@fruvous.com Sender: owner-ammf-digest@smoe.org Errors-To: owner-ammf-digest@smoe.org Precedence: bulk alt.music.moxy-fruvous digest Monday, July 8 2024 Volume 14 : Number 14231 Today's Subjects: ----------------- CONGRATULATIONS! You are the lucky online winner of a brand new Sweepstakes Costco entry! ["Costco Unlocked" Subject: CONGRATULATIONS! You are the lucky online winner of a brand new Sweepstakes Costco entry! CONGRATULATIONS! You are the lucky online winner of a brand new Sweepstakes Costco entry! http://cooleases.za.com/4R6thdgpwyi2EuE6TSQSsSWtXPTWyQYdWGTePuO6hCYSpmt4TA http://cooleases.za.com/boGpKIXhLUdNyPX_zgHOF0hBPCSrxOFVk5aE4f9no6_xRJFQIQ etrics buyout preceded a number of departures at the studio. Co-founder Ned Lerner left to form Multitude with Looking Glass programmer Art Min. Most famously, designer Ken Levine, artist Rob Fermier, and programmer Jonathan Chey who had worked together on a Star Trek: Voyager game canceled in production formed Irrational Games. Irrational formed a studio initially based in the Looking Glass offices, where they co-developed System Shock 2 (1999) and the canceled Deep Cover before becoming fully independent. During the production of Thief: The Dark Project (1998), Looking Glass hired Warren Spector away from Origin Systems to staff a development arm of the company in Austin, Texas first opened in 1995. Though Spector left soon afterwards to join Ion Storm, the Texas office remained open to create console games for various publishers. They created a port of Command & Conquer for the Nintendo 64, Destruction Derby 64 (1999), along with canceled projects Tamiya Racing and Mini Racers. The lack of success for Looking Glassb projects continued to exert pressure on the studio, in addition to their difficulties finding publishers. Eidos Interactive published Flight Unlimited II (1997) and both Thief games, Electronic Arts published System Shock 2 and Flight Unlimited III (1999). In 1999, Intermetrics divested their ownership of Looking Glass, leaving them without any financial sup ------------------------------ End of alt.music.moxy-fruvous digest V14 #14231 ***********************************************